There are two methods of changing the the apperence of a actor/ the model itself. It greatly depends where you want to change it.
Click on the Mesh in the Viewport (big Window with a preview of the level in the middle)
Find the Static Mesh Headline in the Details Tab
Drag a Static Mesh/ Model from the Content Browser to the Picture of the current static mesh
or click on the Name of the current static mesh and browse through the names until you find the right one
Click on the Mesh in the Viewport (big Window with a preview of the level in the middle)
Find the Static Mesh Headline in the Details Tab
Drag a Material from the Content Browser to the Picture of the current Material
or click on the Name of the current Material and browse through the names until you find the right one
Problems that could occur/ stuff that you don't find by "On Static Mesh itself"